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Shan hai jing mythical beasts cinematic prompt
Üretici @Stellakjbk
Prompt
【Mythical Beast】 Examples: Nine-tailed Fox, Yinglong, Baize, Xiangliu, Bifang, Qiongqi, Luwu, Zhulong, Taotie, Dijiang, Tiangou, Zheng, Zhu Yan, Kui, etc. Core Optimization Direction This version focuses not on blindly stacking "weirdness," "ferocity," or "special effects," but on locking down the most touching elements from reference images: ① The mythical beast must be beautiful ② The mythical beast must be massive and shocking ③ The scene must have an Oriental mythical cinematic feel like the reference images ④ Cloud seas, sky light, backlighting, and human scale difference must be strong ⑤ No cheap MMO style, no Western monster style, no horror/ugly style General Main Prompt Strictly refer to the overall visual style of the uploaded image to generate a "Classic of Mountains and Seas" Oriental mythical giant creature cinematic scene. The main subject of the picture is a 【Mythical Beast】 from the "Classic of Mountains and Seas." It must simultaneously possess: High aesthetic value, divinity, beauty, sense of gigantism, sense of oppression, ancient feel, and Oriental feel. 【Mythical Beast】 is not an ordinary monster, not a Western magic creature, and not a horror creature intentionally made ugly or fierce; it should possess, like in the reference images: A stunning, solemn, mysterious, gorgeous, and blindingly ancient divinity. The overall visual effect must be as if: The mythical beasts in the "Classic of Mountains and Seas" have truly descended between heaven and earth in a cinematic way. I. The mythical beast must be "beautiful" This is the most important reinforcement point of this version. 【Mythical Beast】 needs a clear aesthetic upgrade: The silhouette should be graceful, stretched, and magnificent The face should have divinity and beauty The eyes should be deep, ancient, and restrained Hair / feathers / scales should be exquisite, gorgeous, and realistic The posture should be elegant and oppressive, but not grotesque or low-grade The overall "mythical beast feel" should be strong, rather than a "monster feel" The aesthetic direction of the mythical beast should be: "Sacred exotic beast" in Oriental mythology Instead of: Cheap horror monsters, demons, or ugly magic beasts. Even for fierce-type beasts, they must be: Majestic, dangerous, shocking, and gorgeous, rather than messy, ugly, or low-grade horror. II. The sense of gigantism must be extremely strong 【Mythical Beast】 must reach a true heaven-and-earth-level giant scale. It's not just a bit bigger, but big enough to: Press down like a mountain As if the sky itself has life As part of storms, cloud seas, and mountains/rivers So big that the lens cannot fully contain it The mythical beast occupies about 75%–95% of the frame. Allowed: Head approaching the lens Wings extending out of the frame Giant tail filling the sky Dragon body piercing through the cloud sea Body parts hidden deep in the clouds Multi-headed beasts peeking out from different spatial layers Do not shrink the beast just to show the whole body. People must feel at first glance: "It's too big." III. Reference-style composition lock Use the core composition language of the reference images: 16:9 cinematic widescreen 12–20mm ultra-wide angle Extremely low camera position Looking up Ultra-wide panorama / epic grand panorama Beast-pressing-down composition Tiny characters as scale references Keep one or a very small number of ancient characters, boats, ancient cities, mountain gates, altars, pavilions, army formations, etc., at the bottom of the frame as scale references. Human height controlled at around 0.5%–2% of the frame. Ideally, a tiny ancient person with their back to the camera, standing between heaven and earth looking up at the mythical beast. Forming a strong relationship: Mortals like dust, beasts like the sky. IV. Reference-style cloud sea must be locked In the reference images, the key is not a common background, but: Giant, thick, churning, dreamlike volumetric cloud seas that engulf heaven and earth. Cloud layers must have a real sense of volume like mountains and oceans, becoming the second protagonist of the frame. The cloud sea needs: Large areas of rolling layers Localized storm eyes, cloud walls, cloud waves, sky light cracks Real occlusion relationship with the mythical beast's body Parts of the mythical beast's body hidden in clouds Cloud layers clearly disturbed by giant wings, giant tails, dragon bodies, or force fields Ideal state: 30%–50% of the mythical beast's body hidden in the cloud sea. Because: Partially hidden and partially visible has a stronger sense of gigantism and a more high-end temperament than seeing everything clearly. V. The mythical beast must integrate with the environment Don't just place the mythical beast alone on a background. It must truly change the heaven and earth environment like in the reference images. For example: Giant wings flapping, pushing clouds to both sides Dragon body passing through clouds, forming huge flow tracks Nine tails churning sky cloud waves Giant beast bowing its head, mountains and rivers covered by shadows Body passing over, seawater turning up huge waves Fire-attribute beasts make the sky tinted with red-gold firelight Lightning-attribute beasts let storms and lightning erupt around cloud walls Sacred-attribute beasts let cloud layers split and sky light pour down The mythical beast should have a feeling: It is not "in the picture," it is part of heaven and earth. VI. Lighting strictly refers to the image style The overall lighting must strictly continue the high-end cinematic feel in the reference images: Low-saturation gray-green / green-black environment + warm gold / red gold backlight + small amount of cold white highlights. No multi-colored effects. No fancy colored lights. No game energy bar feel. Use: Large areas of heavy shadows Local warm gold rim light Penetrating light in cloud layers Mythical beast edges lit by backlight Most of the mythical beast's main body still submerged in shadows and mist Best lighting structure: 65% shadows 25% mid-tones 10% highlights. Highlights mainly concentrated on: Mythical beast eyes Head silhouette Hair edges Wing edges Scale high points Cloud layer cracks Giant sky light / sun wheel / fire ring behind the mythical beast VII. Colors should be high-end like the reference images Overall main colors must be restrained and unified. Main color range: Ink green, green-gray, gray-blue, ivory white, mist white, black-brown, deep gray. Attribute colors only as highlights: Nine-tailed Fox / Baize: milky white, light gold, warm white Yinglong: gray-white, red-gold, gold-white Zhulong: dark red, red-gold, deep brown firelight Xiangliu: iron green, gray-white, cold white Bifang: gray-blue, molten gold, dark orange firelight Qiongqi: deep gray, dark red, cold gold Luwu: gold-brown, gray-gold, dark green background Core principle: Overall low saturation, local brilliance. Do not: Fluorescent blue Purple-pink neon RGB color light Multi-colored magic effects Full-screen bright light VIII. Material must be "gorgeous but real" The mythical beast must be beautiful, and material is key. Hair-type mythical beasts Hair should be dense, smooth, well-layered, guided by wind flow, with edges lit by backlight, presenting a real and noble texture. Like Nine-tailed Fox or Baize, not a fluffy cartoon feel, but: Divine, silk-like, cloud-like, cinematic real hair. Wing-type mythical beasts Feathers must unfold layer by layer, with clear primary feathers and covert structures, having luster, thickness, and a sense of aerodynamics. Like Bifang or Yinglong wings, they must be: Gorgeous, majestic, giant, and real. Scale-type mythical beasts Scales should have a sense of natural growth, slight wear, real roughness, and reflection changes. No mechanical arrangement. Like Yinglong, Zhulong, Xiangliu, they must be: Ancient, real, majestic, and exquisite. Horn / Claw / Facial bone Should have a natural bone feel, sense of age, and weathering. Cannot be plastic, cannot be cheap, cannot be mecha-style. IX. The mythical beast's eyes must have "divinity" Eyes should not be over-bloomed, don't look like light bulbs. Best state: Faint divine light of dark gold, amber, red gold, or cold white. Eyes should convey: Noble, quiet, ancient, ruthless, mysterious, looking down on all living beings. This sense of restraint is higher-grade than staring and roaring. X. "Beautiful directions" for different mythical beasts To ensure stable image generation after replacing 【Mythical Beast】, they can be automatically understood as follows: 【Nine-tailed Fox】 Giant, holy, extremely beautiful, nine tails covering the sky, hair like cloud seas and flowing light, head elegant and noble, overall warm gold and milky white. 【Yinglong】 Slender Oriental dragon body, heroic dragon head, huge and gorgeous wings, circling through clouds, majestic momentum, gold-white and red-gold storm feel. 【Baize】 Holy, wise, divine, quiet, extremely beautiful, delicate and soft hair, cold white and light gold sky light. 【Xiangliu】 Nine-headed structure progressing layer by layer, although dangerous, the overall silhouette must still be beautiful and orderly, iron green and cold white storm cloud feel. 【Bifang】 Divine bird posture is gorgeous, wings are grand, firelight reflects on cloud layers, overall like an ancient divine bird in divine fire and sky wind. 【Qiongqi】 Huge tiger beast silhouette + gorgeous wings, equal emphasis on power and aesthetics, cannot be made as a messy evil beast. 【Zhulong】 Ancient, noble, celestial-level existence, majestic dragon head, body coiled like mountains and seas, extremely epic with dark red sun wheel. XI. The image must be "beautiful and shocking" Aesthetic focus of this version: Not the messier the more shocking, Not the brighter the more shocking, Not the more effects the more shocking. True high-end shock comes from: Giant white-space cloud seas Clear main visual center Scale difference understood at a glance Unified and high-end colors Mythical beast silhouette extremely beautiful Strong light-dark relationship Local brilliance, overall restraint That is: Big but not messy, gorgeous but not vulgar, mysterious but not dirty, shocking but not cheap. Cinematic texture keywords Shan Hai Jing mythical creature, ancient Chinese mythology, colossal beautiful divine beast, cinematic epic scale, ultra wide low angle shot, giant volumetric clouds, majestic oriental fantasy, high-end creature design, photorealistic fur, realistic feathers, realistic scales, golden rim light, dramatic backlight, deep shadows, atmospheric perspective, large scale environment simulation, divine and elegant, mysterious and awe-inspiring, high-budget oriental mythological film, 8K cinematic detail Negative Prompt Western magic beasts, Western demons, Western dragons, Western fantasy, mecha, mechanical creatures, cyberpunk, sci-fi cities, MMO style, game Boss, cheap fantasy style, cartoon, anime, chibi, ordinary monsters, mythical beast too ugly, horror and bloody, dirty and cult-like, plastic CG, wax texture, ordinary animal photography, beast too small, beast fully shrunk in the distance, ordinary posed shot, eye-level shot, fully centered, fully symmetrical, hollow background, ordinary blue sky and white clouds, cloud layer too thin, high saturation, purple-pink neon, RGB lighting effects, full-screen particles, excessive lightning, excessive fire, excessive HDR, over-sharpening, wrong anatomy, extra limbs, extra heads, structural confusion, text, subtitles, Logo, watermark, UI interface.
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